Year created: 2020
Category: Character Modelling, Rigging and Animation
Brief: (Multiple) To model a creature, rig it and animate it
In the span of two subjects, I created a 3D model of a siren, rigged it and animated it. This involved studying the anatomy of a humanoid and fitting good topology over the 3D model. Rigging was done using a number of techniques including spline IK and constraints. The animation was challenging, I created a number of actions for the character as well as a monologue.